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Masquerade - Apple II Remake

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Devlog

  • Devlog 04: Hotel sign corrected
    September 19, 2026 by Neca
    A small visual update is now live: the hotel sign reads CHEAP HOTEL in both the English and Portuguese illustrated scenes. The roadside sign still reads DEAD END in English and SEM SAÍDA in Portugues... Continue reading
  • Devlog 03: Getting the elevator right
    September 19, 2026 by Neca
    English With a playable version in place, I started experimenting with the illustrations. I wanted a visual style that might bring younger players into Masquerade while keeping the original game recog... Continue reading
  • Devlog 02 — The first playable version
    September 19, 2026 by Neca
    I now have a first playable version of my Masquerade interface experiment. Built on Stephan Gay’s browser port , it lets me test the changes while actually playing: moving between rooms, examining o... Continue reading
  • Devlog 01 — Returning to Masquerade
    September 19, 2026 by Neca
    The original Apple II hotel room. Artwork by Rick Incrocci, from Masquerade (Phoenix Software, 1983). I’m working on a personal project around Masquerade , the illustrated text adventure written by... Continue reading
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