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Masquerade - Apple II Remake
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Devlog
Devlog 04: Hotel sign corrected
September 19, 2026
by
Neca
A small visual update is now live: the hotel sign reads CHEAP HOTEL in both the English and Portuguese illustrated scenes. The roadside sign still reads DEAD END in English and SEM SAÍDA in Portugues...
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Devlog 03: Getting the elevator right
September 19, 2026
by
Neca
English With a playable version in place, I started experimenting with the illustrations. I wanted a visual style that might bring younger players into Masquerade while keeping the original game recog...
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Devlog 02 — The first playable version
September 19, 2026
by
Neca
I now have a first playable version of my Masquerade interface experiment. Built on Stephan Gay’s browser port , it lets me test the changes while actually playing: moving between rooms, examining o...
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Devlog 01 — Returning to Masquerade
September 19, 2026
by
Neca
The original Apple II hotel room. Artwork by Rick Incrocci, from Masquerade (Phoenix Software, 1983). I’m working on a personal project around Masquerade , the illustrated text adventure written by...
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